TileUp: SketchUp Tile Plugin for Real 3D Floor Tiles, 168 Patterns

TileUp for SketchUp logo

⬇ Download TileUp for SketchUp (.rbz)

TileUp is a SketchUp tile plugin and floor tile generator: it turns selected faces into real 3D tiles. It lays a tile of your size on one of 168 laying patterns (herringbone, chevron, basketweave, brick bonds, hexagon, fish scale, pavers, grass pavers, planks, metal sheets and more). The tiles are cut at the edge of the face, on flat faces and on curved surfaces, each tile gets its own random crop of your photo and a tone variant, and a takeoff counts the full and cut tiles you need to buy. In SketchUp you get 3 free uses per UTC day (every feature) with a free 3dshouse account.

TileUp for SketchUp logo

What this SketchUp tile plugin does

  • One tile, one pattern. The dialog starts with the Unit: the tile’s Width, Height and Thickness. The pattern you pick under Pattern lays that tile, and the Joints set the gaps between tiles.
  • Real geometry, not a picture. Each tile is a box with the Width, Height and Thickness you type. Edge Bevel rounds its top edge: a Radius (0 keeps the edges square) and the number of Segments across the curve. Orbit, section and render the result like anything you drew.
  • 168 laying patterns. One searchable picker with layout and shape filters: herringbone and its variants, chevron, basketweave, running and stack bonds, hit-and-miss bonds, hexagon, honeycomb, fish scale, interlocking pavers, grass pavers, parquet weaves, shingles and siding, tongue-and-groove boards, fluted and reeded panels, corrugated and standing-seam metal, perforated sheets, zellige and girih stars. These are the patterns one tile shape can lay; patterns that mix several tile shapes in one repeat are in Texturic instead.
  • Tilted tiles. The Rotation section tilts each tile about its X or Y axis so it rests on the next, as in lapped siding or shingles.
  • Signed joints. The Horizontal joint and Vertical joint are lengths in mm or inches. A negative value makes each tile run on under the next, as in lapped siding.
  • Cut at the edge of the face. Object On Boundaries decides what happens to a tile the edge runs through: Trim cuts it so the tiling fills the face, Inside builds only whole tiles, Overlap keeps a tile whole and lets it hang over. Faces with holes and faces inside nested groups work.
  • Curved surfaces. Select a smooth patch of faces such as a cylinder, a cone or a gentle dome: TileUp unrolls it, lays the tiles and maps them back, either flat tiles resting on the surface or tiles that bend with it. Walls joined at corners are unrolled as one strip, so the joints continue around a room. Several other SketchUp tile tools are documented for flat faces; TileUp also tiles curved selections.
  • Your materials. 1,469 included textures, your own image (.jpg or .png) or a solid colour. Each tile takes a random crop of the image and a tone shift. Add a second material and the Material distribution expression (by row, column, random or checkerboard) decides which tiles take it.
  • A takeoff. Quantities lists full and cut tiles per tile size, net area, order area and waste %, and Export CSV saves them. Change the pattern, the unit or the joints and the numbers follow the layout. For a bill of quantities and cost estimate of the whole model, not just the tiles, see SheetUp.
  • One editable result. The result is one component that stores its settings. Select it, open TileUp, change anything and press Update: the tiles are regenerated in place as one undo step.
  • A lighter model. Uncut tiles are built as instances of shared component definitions; tiles cut by the edge of the face stay plain geometry. Nothing to switch on: it is how TileUp builds.
  • Finish, uneven height, wobble and depth from an image are in Texturic. TileUp builds the tile you describe or the component you give it. For a seamless texture and its PBR maps with those effects, Texturic is a separate extension that uses the same pattern library.

How the dialog is laid out

The dialog is one list of sections, top to bottom: Unit; Rotation; Edge Bevel; Pattern; Material; Joints; Object On Boundaries; and Curved faces when the selection is curved. A preview canvas shows the pattern in your material. At the bottom are Apply (Update when you edit a result) and Quantities. Lengths show in mm or inches, switched in the top row.

How to tile a floor in SketchUp with TileUp

  1. Click a face with the Select tool (or select several faces).
  2. Open TileUp from the Extensions menu or its toolbar button and sign in with your free 3dshouse account.
  3. Under Unit type the Width, Height and Thickness of one tile. Optionally tilt it under Rotation and round its top edge under Edge Bevel.
  4. Open the pattern field under Pattern, search or filter the 168 patterns and pick one, then set the Joints.
  5. Under Material choose a texture, upload your own image or pick a solid colour. Under Object On Boundaries choose Trim, Inside or Overlap.
  6. Press Apply. TileUp builds the tiles inside SketchUp.
  7. Open Quantities to read the full and cut counts, the order area and the waste, and export a CSV for your order.
  8. To change it later, select the tiled component, open TileUp, edit and press Update.

Free uses

Every feature is free to use: 3 uses per UTC day with a free 3dshouse account, no licence key. One use is one result delivered into SketchUp: Apply or Update. Browsing patterns and previewing cost nothing. After your first result the dialog shows how many free uses are left today; the count resets at midnight UTC, not 24 hours after your first use.

Seamless textures: Texturic

TileUp models tiles. For a flat seamless texture and its PBR maps from the same pattern library there is Texturic, in two places: Texturic for SketchUp, which adds the texture to your model’s materials, and the Texturic web editor (guide), which saves the maps and the colour image from a browser. The same patterns as a hatch (.pat) file for CAD programs are Hatchy. Every pattern opens at its own address, for example herringbone, ready to edit and download. Looking and editing are free; a delivered file or material counts as one use of Texturic, which has its own free uses.

How TileUp differs from other SketchUp tile tools

TileUp Architextures Oob Layouts Curic Face Array
Result in SketchUp Real 3D tiles from a face A material (texture) from its plugin 3D layouts on faces Copies of a component you made
Patterns 168 parametric patterns Large texture library Rectangular layouts Not a pattern library
Different crop per tile Yes (random crop + tone variants) Within one texture repeat Random colours and sizes No, every copy is identical
Take-off Full / cut, area, waste, CSV Not listed Full and cut counts Not listed
Price Free, 3 uses a day See the vendor’s site Paid, with a trial Free

Competitor facts come from the vendors’ own pages as read on 2026-10-10 (Architextures, Oob Layouts on the Extension Warehouse, Curic on Gumroad); “not listed” means the page does not list it, not that the product cannot do it. Check each vendor for current details. Building a tile array by hand instead? See the Dynamic Components tile floor tutorial.

Install

  1. Download TileUp .rbz.
  2. In SketchUp, open the Extension Manager, click Install Extension and choose the downloaded file.
  3. Restart SketchUp. TileUp appears in the Extensions menu and as a toolbar button.

Requirements

  • SketchUp 2022 or newer.
  • A free 3dshouse account to sign in. In SketchUp every feature has 3 free uses per UTC day.
  • An internet connection: the dialog loads from 3dshouse servers.

FAQ

Is TileUp free?
Yes, free to use. In SketchUp every feature works for 3 free uses per UTC day with a free 3dshouse account, no licence key. Seamless textures and PBR maps are made by Texturic, a separate extension with its own free uses.

What counts as one use?
One result delivered into SketchUp: Apply or Update. Browsing patterns and previewing cost nothing. Texturic has its own count.

When does the free limit reset?
At midnight UTC, not 24 hours after your first use. The dialog shows how many hours are left when the limit is reached.

Does TileUp make real 3D tiles or just a texture?
Real geometry: each tile is a solid with thickness, cut at the edge of your face and around holes. The tile is a box with the Width, Height and Thickness you type, and Edge Bevel can round its top edge. TileUp models tiles only; seamless textures and PBR maps are made by Texturic, a separate extension.

Is every tile really different?
Each tile gets a random crop of your photo and one of several tone variants, chosen from a seed. To keep the model light, TileUp builds the uncut tiles as instances of shared component definitions, so the number of distinct looks is limited by the image crops per tone variant; cut tiles are built on their own and each gets its own crop.

Does it work on curved surfaces?
Yes, on a smooth patch of faces such as a cylinder, a cone or a gentle dome. Tiles either stay flat and rest on the surface or bend with it. Walls joined at corners are laid as one strip, so the joints continue around the room.

Does it work on faces with holes or inside groups?
Yes. Select one or more faces, including faces with holes and faces inside nested groups; the tiles are clipped to the boundary and around the holes.

Does it count the tiles I need to buy?
Yes. Quantities lists full and cut tiles per tile size, net area, order area and waste percent, and Export CSV saves them.

Can I edit the floor after generating it?
Yes. The result is a component that stores its settings. Select it, open TileUp, change the pattern, the unit, the joints or anything else and press Update; it is rebuilt in place in one undo step.

Which SketchUp versions are supported?
SketchUp 2022 and newer. The dialog loads from 3dshouse servers, so it needs an internet connection.

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More SketchUp tools by 3dshouse
  • BevelUp — round or chamfer edges into real geometry, in one click
  • Decimify — reduce the polygon count of a heavy model
  • Tracepen — trace an image into SketchUp faces
  • Texturic — make seamless tile textures with PBR maps
  • SheetUp — turn a SketchUp model into a bill of quantities and cost estimate
Nguyen Huu Khanh

Architect turned developer · New Zealand

Hire me: custom 3D plugins & software development. From $45/hr.

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