When you want to copy multiple material layers of multiple models, use the auto material duplicate tool to copy materials between SketchUp files. This matters more than it sounds: on Windows the Materials browser is bound to the active SKP file, so a material you sample with the eyedropper in one open model cannot be carried into another model — only macOS lets the paint-bucket dropper sample a texture across files in the same session. This tool closes that gap by pulling every In-Model material from a source model into your current one in a single click.
Auto Duplicate & Copy Materials Between SketchUp Files — Video Tutorial
Steps by steps:
- Click tool auto material duplicate – click on the material you want to copy
- All materials have been copied and are in in models

Auto duplicate material
Notes:
- Copied materials land in the In Model collection of the target SketchUp file, so they survive after the source model is closed — they are real model assets, not a temporary clipboard reference.
- If a copied material name already exists in the target model, SketchUp keeps both by appending a numbered suffix (e.g. “Wood_1”) rather than overwriting, so painting can silently use the wrong duplicate. After copying, sample a face to confirm which version you are applying.
- Materials with image textures bring their pixel data along when you copy materials between SketchUp files, which can inflate file size. Once you finish, run Purge Unused (Materials panel ▸ Details ▸ Purge Unused) to drop any copies you did not paint — but note purge has no undo, so do it as a final step.
- Verified against SketchUp 2026, which is subscription-only (named-user); the perpetual Classic license was discontinued in 2020. This workflow behaves the same across recent 2026 releases.

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